Walking Simulator.
For my second assignment I was given the task of creating a walking simulator. I choose to base mine on a bunker in world war 2 (see one sheet blog in posts for more info).
I first started out by going into unity and starting to grey box out the rooms and adding lighting to see what effect this might have for the view.
screenshot of my first try at grey boxing rooms in unity.
Grey box of ramp. would be stairs once modelled in Maya.
This is a screenshot of an overview of the bunker as to what I want it to look like and be layed out like.
I then added a roof to the grey box and made it night time so it would give a better lighting effect inside. I also started to create objects in the seem using the create cube tool in unity.
I then modelled a cave in at the end of the hall using the same technique as I did with the chairs and bed.
I Then copyed and pasted the objects I had already created and start to fill the large room with them.
I wanted to have a radio playing old 1940's music in one of the rooms so I very quickly modelled a radio using cubes.
Oncw I was happy with the greymod I then started to model this in Maya. (see next blog)
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