Arena Object Creation.
I am Very new to modelling so this wasn't the easiest task for me but once I got going I started to have a lot of fun. here are the outcomes I came up with below.
I wanted to create stone objects that would act like a small fireplace/torch. the object shown on the left in the image above was my first attempt at this. I was very confused as to why the faces on it didn't show on by sides but then I realised I didn't give it any thickness. so I started again. this time I extruded the faces out instead of doing it by the edges.
I then created two different shaped crates, small stone pillar like object, a wall, wooden spikes and a barrel that I created from a workshop earlier in the term. Seen above.
I then textured these objects. the wooden spikes I painted by hand in Photoshop. I also wanted all the stone by hand seen in the image above. the creates and barrel texture was based on a world of Warcraft blank texture I sourced from google images but I placed it into Photoshop and painted over it adding my own parts
I then created the platform that the players would spawn on.
I added a texture I sourced from google images that seemed to match the style I was looking for.
I created this ground texture in a workshop we did earlier in the term.
screenshot of what all the objects together would like textured.
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